Overview
An MSc exploration of machine-learning approaches to procedural level generation and their use inside a playable Unity prototype.
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MSc Project

An MSc exploration of machine-learning approaches to procedural level generation and their use inside a playable Unity prototype.
MSc game-programming project. Further role details to be added.
GAN, CGAN and VAE models generated dungeon layouts in Python. A Flask interface connected these models with Unity, where the layouts were used to construct levels.
Detailed challenges and learning notes to be added.